THE FINAL THREAT

THE DREADCLAW
Watch the charged slam. A well-timed Tide pulse can interrupt it.
WAVE 12 / CAMPAIGN
TACTICAL ISLAND DEFENSE
Six towers. A restless sea. One lighthouse worth protecting. Build your defense and make every shot count.
Free to play · No download · No account needed
Your defense is paused. Jump back in whenever you are ready.
01 READ THE BATTLE
Drag towers onto the island, mark a dangerous enemy, and time your skills to break a shield or stop a rush. This is a defense you can direct.

02 BUILD YOUR ARSENAL
Pick a tower. Explore its level-three branches. Find the right tool for the next wave.
FIELD NOTES / 01CHOOSE YOUR SPECIALIZATION
03 FIND YOUR BATTLEGROUND
04 KNOW YOUR ENEMY
Select a creature to inspect its behavior, counters and limits.
THE FINAL THREAT

Watch the charged slam. A well-timed Tide pulse can interrupt it.
WAVE 12 / CAMPAIGN
05 CHOOSE YOUR PACE
LEARN BY DOING
Five real objectives. Build, aim, upgrade, and learn the rhythm without spending your saved progress.
THREE WAVES
210 gold. 8 lighthouse health. Three waves that put your opening strategy to the test.
FIVE WAVES · TWO CHOICES
Choose tactics after waves 1 and 3. Trade damage, reach or lighthouse health to shape a new defense.
TWELVE WAVES
Choose an island and difficulty, evolve your towers, and face the Dreadclaw.
06 MAKE EVERY MOVE MATTER
Place a tower on a marked site. Watch the construction before it joins the fight.
Spot shields, fast runners and healers. Decide which enemy needs your attention.
Aim Tide pulse, deploy a snare, or boost a key tower at the right moment.
Use the round review to upgrade, specialize, or relocate before the next wave.
07 YOUR NEXT DEFENSE
Earn pearls in the campaign and invest in your next opening. Play as a guest, or use an account for cloud progress.
Account & cloud savesYOUR LOCAL LOGBOOK
Saved in this browser. No account needed.
08 BEFORE YOU LAND

Yes. Use touch to drag towers and aim skills. Fullscreen is optional; the game fits the window.
No. Start as a guest. An optional account lets you keep cloud progress.
Yes. Return home pauses your defense. Campaign and expedition preparation checkpoints also survive a refresh in this browser. An interrupted wave restarts from its opening.
This playtest is single player. There is no paid currency, subscription, or live matchmaking yet.
THE LIGHTHOUSE IS COUNTING ON YOU
Play in your browser. Find your own way to hold the tide.
Welcome to Coral Reach. Your lighthouse is counting on you.